-
Althalos, The Righteous

Planeswalker — Althalos
Another target permanent gains protection from non-white sources until your next turn.
Search your library for a white creature card with converted mana cost
or less and put it onto the battlefield. Then shuffle your library.
Destroy all nonwhite creatures.
3/229
-
Angel of Legions


Creature — Angel
Affinity for white creatures (This spell costs
less to cast for each white creature you control.)
Flying, vigilance
Other creatures you control get +2/+2 and have vigilance.
7/7
6/229
-
Archon of Rebirth

Creature — Archon
Flying, Lifelink
At the beginning of your upkeep, if you have 20 or more life, return target creature from your graveyard to the battlefield.
5/5
7/229
-
Eminent Domain


Sorcery
Gain control of up to one target permanent of each permanent type.
49/229
-
Sphinx of the Ages

Creature — Sphinx
Flying
Exile Sphinx of the Ages: Take an extra turn after this one.
4/6
74/229
-
Defiler of Death

Creature — Demon
Whenever another creature dies, return that creature to the battlefield under your control. If you do, lose 2 life.
4/4
90/229
-
Patriarch of the Fallen


Creature — Demon
Flying
When Patriarch of the Fallen enters the battlefield, name a creature type. Return all other creature cards of the named type from your graveyard to play. They’re black Zombies in addition to their other colors and types.
6/6
110/229
-
Flame-Spewer Hellkite

Creature — Dragon
Flying

: Flame-Spewer Hellkite deals X damage to target creature.
5/5
141/229
-
Inferno Dragon

Creature — Dragon
Flying
When Inferno Dragon enters the battlefield, it deals 6 damage to each other creature.
6/6
149/229
-
Symbiotic Hydra


Creature — Plant Hydra
Affinity for permanents
Symbiotic Hydra enters the battlefield with X +1/+1 counters on it.
If damage would be dealt to Symbiotic Hydra, prevent that damage and remove that many +1/+1 counters from it. Then put a 1/1 green Saproling creature token into play for each counter removed this way.
0/0
192/229
-
Voracious Baloth

Creature — Beast
Instability 3
Haste
Voracious Baloth cannot be the target of nongreen spells or abilities from nongreen sources.
Voracious Baloth gets +2/+2 for each instability counter on it.
Its hunger knows no bounds. Unfortunately, its belly does.
4/4
201/229
-
Unsustainable Animation
Sorcery
Put target creature card in a graveyard onto the battlefield under your control. It gains haste and instability 2. (At the beginning of your upkeep, put an instability counter on it. Then, if there are 2 or more counters, sacrifice it).
202/229
-
Fendrel, the Lunatic

Legendary Creature — Human Wizard

,
: Flip a coin. If you win the flip, reveal a card at random from your hand. If it’s a land card, put it onto the battlefield. Otherwise, cast it without paying its mana cost if able.
: Untap Fendrel, the Lunatic.
2/2
203/229
-
Chaos Engine
Artifact Creature — Construct
Whenever a counter is put on a permanent not named Chaos Engine, put a +1/+1 counter on Chaos Engine.
If feeds on strength and chaos. As long as there is life, it will find fuel.
1/1
206/229
-
Rusted Dreadnought
Artifact Creature — Dreadnought
Trample
Whenever Rusted Dreadnought attacks or blocks, exile all cards in your hand and graveyard and all other permanents you control. Rusted Dreadnought deals 12 damage to you.
It destroys everything that touches it. If only the artisans could invent a remote control.
12/12
215/229