-
Unsustainable Animation
Sorcery
Put target creature card in a graveyard onto the battlefield under your control. It gains haste and instability 2. (At the beginning of your upkeep, put an instability counter on it. Then, if there are 2 or more counters, sacrifice it).
202/229
-
Fendrel, the Lunatic

Legendary Creature — Human Wizard

,
: Flip a coin. If you win the flip, reveal a card at random from your hand. If it’s a land card, put it onto the battlefield. Otherwise, cast it without paying its mana cost if able.
: Untap Fendrel, the Lunatic.
2/2
203/229
-
Aberrant Blade
Artifact — Equipment
Equipped creature gets +1/+0 for each counter on it.
Equip
204/229
-
Alchemist’s Stone
Artifact
: Add
to your mana pool.
: Add
to your mana pool. Alchemist’s Stone deals 2 damage to you.
205/229
-
Chaos Engine
Artifact Creature — Construct
Whenever a counter is put on a permanent not named Chaos Engine, put a +1/+1 counter on Chaos Engine.
If feeds on strength and chaos. As long as there is life, it will find fuel.
1/1
206/229
-
Chromatic Astrolabe
Artifact
,
, Sacrifice Chromatic Astrolabe: Add 2 mana of any one color to your mana pool.
When Chromatic Astrolabe is put into a graveyard from the battlefield, draw a card.
207/229
-
Colossus of the Domain
Artifact Creature — Colossus
Affinity for basic land types (This spell costs
less to cast for each basic land type you control.)
Trample
8/8
208/229
-
Cyril’s Battlegear
Artifact — Equipment
Prevent all combat damage that would be dealt to equipped creature.
If equipped creature is white, it gets +2/+2.
Equip
209/229
-
Fendrel’s Spellbook
Artifact
Each player’s maximum hand size is equal to the number of cards in your hand.
210/229
-
Helm of Domination
Artifact — Equipment
Whenever equipped creature deals combat damage to a creature, gain control of that creature for as long as Helm of Domination remains on the battlefield.
Equip
211/229
-
Ivolda’s Cloak
Artifact — Equipment
Equipped creature gains shroud.
Whenever equipped creature deals combat damage to a player, that player discards a card and you draw a card.
Equip
212/229
-
Nemesis Mask
Artifact — Equipment
All creatures able to block equipped creature do so.
Equip
213/229
-
Qantir’s Cannon
Artifact
Qantir’s Cannon enters the battlefield with X charge counters on it.

,
: Qantir’s Cannon deals X damage to target creature or player where X is the number of charge counters on it.
214/229
-
Rusted Dreadnought
Artifact Creature — Dreadnought
Trample
Whenever Rusted Dreadnought attacks or blocks, exile all cards in your hand and graveyard and all other permanents you control. Rusted Dreadnought deals 12 damage to you.
It destroys everything that touches it. If only the artisans could invent a remote control.
12/12
215/229
-
Seriph’s Mausoleum
Artifact
Cards in graveyards may not be cast or put onto the battlefield.
“The occultists and fanatics would do unnatural things here. Let the memories of the past remain memories.” - Seriph, High Priestess
216/229
-
Varos’s Pendant
Artifact
If a spell or ability an opponent controls would cause you to return a permanent you control to your hand, you may return another permanent that shares a type with it to your hand instead.
217/229
-
Whipcord
Artifact — Equipment
Equipped creature gets +1/+0.
Whenever equipped creature attacks, tap target creature defending player controls.
Equip
218/229
-
Barren Sea
Land — Island Swamp
(
: Add
or
to your mana pool.)
Barren Sea enters the battlefield tapped.
219/229
-
Bazaar of Fortunes
Land
Bazaar of Fortunes enters the battlefield tapped.
: Add
to your mana pool.

,
: Draw a card, then discard a card.
220/229
-
Cliffside Tomb
Land — Swamp Mountain
(
: Add
or
to your mana pool.)
Cliffside Tomb enters the battlefield tapped.
221/229
-
Fertile Crag
Land — Mountain Forest
(
: Add
or
to your mana pool.)
Fertile Crag enters the battlefield tapped.
222/229
-
Flooded Prairie
Land — Plains Island
(
: Add
or
to your mana pool.)
Flooded Prairie enters the battlefield tapped.
223/229
-
Overgrown Meadow
Land — Forest Plains
(
: Add
or
to your mana pool.)
Overgrown Meadow enters the battlefield tapped.
224/229
-
Plague Marsh
Land
Plague Marsh enters the battlefield tapped.
: Add
to your mana pool.

,
: Target creature gets -1/-1 until end of turn.
225/229
-
Saproling Garden
Land
Saproling Garden enters the battlefield tapped.
: Add
to your mana pool.

,
: Put a 1/1 green Saproling token onto the battlefield under your control.
226/229
-
Shrine of Adican
Land
Shrine of Adican enters the battlefield tapped.
: Add
to your mana pool.

,
: You gain 2 life.
227/229
-
Tower of Adican
Land
: Add
to your mana pool.
,
: Remove a counter from target permanent or player.
228/229
-
Well of Lost Memories
Land
Well of Lost Memories enters the battlefield tapped.
: Add
to your mana pool.

,
: Put the top card of target player’s library into their graveyard.
229/229